Indigenous Mice
Suggested power types:
Gauntlet Gladiators
Forest Guild
Suggested power types:
The Shadow Clan
Suggested power types:
Digby Dirt Dwellers
Suggested power types:
Followers of Furoma
Suggested power types:
The Forgotten Mice
Suggested power types:
Aquatic Order
Suggested power types:
The Elub Tribe
Suggested power types:
The Nerg Tribe
Suggested power types:
The Derr Tribe
Suggested power types:
The Dreaded Horde
Suggested power types:
Draconic Brood
Suggested power types:
Balack's Banished
Suggested power types:
Seasonal Soldiers
Suggested power types:
Wizard's Pieces
Suggested power types:
Zurreal's Breed
Suggested power types:
Icewing's Invasion
Suggested power types:
Wild Bunch
Suggested power types:
Train Robbers
Suggested power types:
Meteorite Miners
Suggested power types:
The Marching Flame
All that lies in the path of The Marching Flame is destroyed. This force of mice has marched the desert for years conquering land and destroying settlements.
Suggested power types:
Physical
Tactical
Hydro
Misc.
0
Caravan Guard
This mouse acts as the veins of the war - carrying the lifeblood of weapons, armor, water, and food to the battle front. An army is nothing without supplies. Failing to capture a Caravan Guard will undoubtedly strengthen the Marching Flame's forces.
Very Effective
Effective
Less Effective
0
Crimson Commander
The Crimson Commander carries its Warmonger's orders into battle. The strategy of the entire war is entrusted to these mice. Defeating them could turn the tide of the battle.
Very Effective
Effective
Less Effective
0
Gargantuamouse
There are two things known for certain about the Gargantuamouse. The first is that it is the only known predator of the Dragon Mouse. The second is that only a Warmonger has ever managed to harness its power. If the battle is not going well, a Warmonger will not hesitate to unleash these Draconic beasts.
Very Effective
Effective
Less Effective
0
Theurgy Warden
This mouse has proven to be the most advanced of all mice with exception to its Warmonger alone. Should one dare to enter the presence of a Warmonger, they will only meet a swift defeat at the end of a Theurgy Warden's blazing wand.
Very Effective
Effective
Less Effective
0
Warmonger
The Warmonger is the most fearsome general of the Marching Flame. Harnessing an inferno blade, the Warmonger makes a sweeping conquest of all that stands in its path and gives unquestioned orders down its ranks. None yet have challenged the Warmonger and lived to tell the tale.

Catching this warmongering mouse will aid hunters in better defeating future waves of the Marching Flame. When first caught, hunters will find one of three critical trap parts. However, once caught, the Warmonger will not always carry these parts with it on future encounters in order to avoid giving hunters a better chance against the tides of marching mice.
Very Effective
Effective
Less Effective
Muridae Market Mice
Suggested power types:
Living Garden Mice
Suggested power types:
Lost City Mice
Suggested power types:
Sand Dunes Mice
Suggested power types:
The Polluted
Suggested power types:
Deep Sea Dwellers
Suggested power types:
Fungal Fiends
Suggested power types:
Citizens of Zokor
Suggested power types:
Rift Walkers
Suggested power types:
Rift Stalkers
Suggested power types:
Event Mice
Suggested power types:
Switch to mobile version MouseHunt v3.261
anchorBottom
Android app on Google Play




Android app on Google Play
A place for Malaysian MouseHunters to gather and have fun online. Games and meetups are organized as well.